underrail stealth build

Privacy Policy. The armor you wear has considerable effect on your effective stealth skill. Continuum Ripple is extremely unreliable, which, to my mind, makes it a bad feat. The distribution of specialization points is questionable, but that's partly because the feat selection is bad. Hi. Let's see how Depot A goes tho hehe ^^, Makes me glad you like it just as much as i do :D. Yis I managed to finish it pretty easily! High mobility for a psi build.Thought Control has no ways of dealing wi. Yes, there are many static spawns of toxic waste barrels, but depending on your gas grenade usage this may not be enough. Other than that, I don't think you should have any problems on Hard. Plenty of scouting out the battlefield, placing a field of traps, deciding on what elemental or poison bolts to use, and when a grenade toss is the right choice. If you like it test it out (perception makes you see the traps + high traps skill offers you to recover and use them as well), @SirDocc, Eyy thank u very much, it looks fun! Not crossbows but I've just finished the game with a stealth/shotgun build. :^). Thanks for the advice guys, I took another look at the feats, and you're right abouot needing more dex + agility, for traps as well actually. Started by Dja303. As the auto weapon feats are so far in, I think I'll decide when I get there If I use rifles or SMGs, it will depend on parts and bullets I think.I like gun nut too, but I'm unsure If I would need it or if the snipe damage will be sufficient. Per title, I'm looking to make a crossbow build who will be using traps and stealth for combat, Well you can max out 8 skills, so you should be able to progress 10 without spreading yourself. Let's Play Underrail. Also affects numerous aspects of stealth combat. You have decent control options outside of items. I feel I had gotten one from a guy who claims to have killed the final boss in one move on dominating with his. Espaol - Latinoamrica (Spanish - Latin America), https://underrail.info/build/?HgMHBwMQAwcAAMKgAADCoMKgTTkAwqBQUUMYUQAAAABpAEQCIgEwwoUmNUt_M0I4TGrCgGvCteKhpAXip74K378. Decreases the chance that you'll be spotted while in stealth mode. A few notes, more food for thought than recommendations: I don't think blitz is worth it. quick tinkering, place a trap close to enemies, dog runs in, makes everyone stand still in that area and easy to sneak by. Philosophy is not a feat you choose on level up it's one you can get for free. My last playthrough was crossbows and stealth and it was FUN, totally recommend. I've never had problem with money when I came to Junkyard cuz I'm a huge Pack Rat, but maybe gun/crafting builds are more expensive if I ever need to buy certain materials or running out of ammo? It is a THOUGHT CONTROL neural overload build. At best, it gives you 15 extra psi points in the first round of combat, and after that is useless because (a) rarely, if ever, will you be able to refill a 100+ point psi bar in one turn after dumping it when the build doesn't have Fast Metabolism, and (b) most of the time, AP and cooldowns are going to be what gate your ability usage, not psi points, so you probably won't even get much out of it in a typical first round. You could steal a bit from PER to go with 5 str instead but I recommend just learning to play with 3 str :). The early game was a bit of a struggle, acclimatizing myself to Hard mode after several normal mode runs.Specially the beast fight was annoying. HELP!!! Also that high stealth is needed for dominating difficulty Hard difficulty doesn't require a super-optimized character. For slower, harder hitting weapons I'd focus on crits. With Meditation (also not stellar) and the Philosophy feats, it's really complete overkill. Espaol - Latinoamrica (Spanish - Latin America), underrail.info.tm/build/?FAsLBwUDAwUAKABuKABubm4AAG5uDw9uAAAAAAAAAA45T8KZBjwLwqsQE1LCgt-_, underrail.info.tm/build/?HgsLBwUDAwYAKADCoCgAwqDCoMKgAADCoMKgAA_CoAAAAAAAAEEOOU_CmQY8C8KrEBNSwoJCAEvCthLfvw, underrail.info.tm/build/?HgMQCQUDAwcAFwDCoMKgwqBLYDIAL2ZmAABmAAAAAAAAVE8kMSldMMKZBhITQTwLS8Kz378, underrail.info.tm/build/?FA8HBwUDAwUAbgBuKAAAbmwgAGReAABPAAAAAABhAMKCOcKVwq8TwpTCq8KsBkvCkxLfvw, underrail.info.tm/build/?CgMMCgMDBQYAPAA8AgA8NB4APDQANAA0AAAAAAAAADE5JjAGXAvfvw. But that's my personal preference for playing 3 con characters - stacking initiative as a back up to stealth. Depends on points. Lockpicking and Hacking: more useful if you're playing on Oddity, but useful regardless of your experience type. First of, you have to keep in mind that stealth is kind of self-contained stat/skill wise: By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Chaotic_Heretic Jan 26, 2016 Prev 1 2 3 4 5 6 Next Sheepherder Savant Joined Feb 4, 2014 Messages 640 Jul 19, 2020 #76 iron grip is to be able use spears with riot gear, which has shields which prohibit the use of hammers and normally spears. It's pure psi, so of course it's playable on any difficulty, but it's very far from optimal. Also affects numerous aspects of stealth combat. I would call these flavor not optimal. Knife or range? Valve Corporation. The Stealth skill is used for sneaking around undetected. That lets you steal one item from almost everyone you meet. Oh, I actually read some of your other posts and realized you don't seem to want knife anymore. Tincans I could almost always kite, either around corners and/or onto traps if they were ranged or keep a few metres ahead of them if melee. Thanks a lot bud. Cryogenic induction can be a life savor particularly If you don't max out your metathermics due to getting the most out of your extremely long range ice spike that doesn't cost very much to use. Obviously having all is great, but in your opinion, which one is most and least important? Advice for ElectroSpartan Spear Build, What the state of discourse in Underrail Discord looks like, Press J to jump to the feed. Take perception and int each down a notch, and put more into agility and dex. Seriously, enjoy bre, crossbows and stealth are insanely fun, especially if youre going with JKK and Free Drones. Choosing stealth over tank isn't suboptimal. Hot Topic (More than 15 replies) Underrail Expedition Review | Subterranean Loading Screen Simulator SsethTzeentach 1.27M subscribers Subscribe 114K Share 4.5M views 3 years ago If pain makes us grow, Underrail makes me rock. Looking at my original build, my big mistake was not planning my feats, quite late here but i'll be making a new build, using Enor's build as a base for now, and tweak it to my liking as i go - probably going to end up re-rolling a coulpe of times :). Create an account to follow your favorite communities and start taking part in conversations. The crafting skill investment is seriously lacking. The two weapon slots in inventory are separate. Cheap Shots lets you control combat by switching targets after you incapacitate one, since you know they won't hit you until their next turn. And in case of Versatility, is it better to invest in Crossbows with 60% for Melee, or vice versa? - 1.16.5. Focusing on increasing the strength of that ability. I had a few points in traps, enough to be able to set simple poisoned bear traps and EMP-traps, but otherwise mostly used the element of surprise, as well as the extreme movement speed, to stay at an optimal distance at all times. Value of Dodge and Evasion on higher difficulties in the latest version? Other feats I'd drop: neurology & meditation. 7 int. Maxing Temporal Manipulation while not maxing Metathermics is just nonsensical. I wasn't aware about the open turn mechanic with stealth, that's actually very helpful thank you. All rights reserved. Valve Corporation. Press question mark to learn the rest of the keyboard shortcuts. PSI flash instant killing thunder and storm? Use them to eliminate patrolling enemies, and to set up the battlefield in stealth before you engage. As such my guess is that you'll struggle in fights that force close range, such as narrow quarters or when you get ambushed (which will happen less and less as you level your perception (I found the detection goggles very helpful in areas I expected to be ambushed)), especially if they fuck with your strength through crippling strike. Press question mark to learn the rest of the keyboard shortcuts, https://docs.google.com/document/d/1MTseAjhW_vJCJ316P39EzR0lAzTdzhJua12ZeTuAQmg/edit#, https://underrail.info/build/?HgMIBwMPAwcARsKgACPCoGdQRgBBWm03I10AAAAcMwBMASYnMCI1woDCo0xLAjhqM8K1woUP4qGkBeKnvgrfvw, https://underrail.info/build/?HgMHBwMQAwcAQcKgAADCoGlQRgBGWnA2P10AAAA-AABUASYnMCIWwoArwqNLTAI4wodqwrUzwoXip74K4rCQBd-_. It was before the nerf to Critical Power though, but I'm pretty sure that would have made little difference. Very Hot Topic (More than 25 replies), Login with username, password and session length, A Detailed Psi Guide | for new and experienced players | all schools, Death's Door Fistfighter - Survival Instincts + Combat Gloves. Which crafting disciplines are most important? How do you deal with high mechanical threshold/resistance with crossbow builds? Hmm, I've never went so heavy on traps before.. I figured traps would be part of it, too. At least I have a basic idea, i was honestly walking in the dark.If I can afford Ill add an SMG, but i'm thinking of a 44. hammerer if not. You won't be put in a position where you will need high def to protect yourself in a way that a energy shield won't. All rights reserved. It has flaws. :^), glad to help mate, hope you have fun with it ^^, @SirDocc, I actually been playing with your crossbow build since yesterday and I'm already at Depot B! You'll need those for your stealth skills. Thanks for the insight Bjorn, Im planning this to be hard difficulty to get used to it. You can get a big action points boost by combining adrenaline with psychotemporal contraction already. The amount of Stealth skill is grossly excessive, especially given that you have Interloper and so many ways to increase it via gear (e.g., balaclava, ninja tabis, cloaking device, etc.). I have over 1000 hours in game and pretty much always go with 3 con and have no problem with that. This is more or less my progress so you have an idea: Congrats man! Create an account to follow your favorite communities and start taking part in conversations. Thought Control, Tranquility. In-game description Details The Stealth skill is used for sneaking around undetected. 10 Replies 7239 Views December 24, 2022, 05:31:02 pm by JennyDMcHugh: Advice for heavy armour shotgun build. Traps are your best friend. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. other skils are throwing, traps, biology, mechanics, electronics and tailoring. Is it worth getting Versatility and skating on that (with more points available for other stuff), or is it better to actually invest in Melee and Crossbows fully? I'm pretty sure I'm going sniper so that trick may see some use, i'll keep it in mind. And it has max investment in stealth. Played a non psi version through Normal mode and it was a cakewalk: https://underrail.info/build/?HgMIBwMPAwcARsKgACPCoGdQRgBBWm03I10AAAAcMwBMASYnMCI1woDCo0xLAjhqM8K1woUP4qGkBeKnvgrfvw. Im going to make the build tomorrow once im off work, will try and squeeze a few points in if I can. Tailoring for your leather armor (stealthy) and boots. All rights reserved. Then start the fight. When a pipeworker asks you for a spare coin. The skills are exactly as I intended, but having the numbers is a big help. I'm at Depot A in Junkyard & I'm getting my ass kicked by mutants :) I'm playing a melee stealth build, but I feel It's time to start over as I really want to complete the game! - Donations! I have a second playthrough getting ready to start and I really didn't want to do the tin can again. my tip is to ditch the snipers and go for crossbows. Hacking: . Unless this is some kind of deliberate RP choice or part of the build theme, it's just terrible. Started by sheepherder. Neural overload is a silent stealth kill on a stealth character. I kept reading that as Xbox & stealth the first couple of times and wracking my brain trying to remember when there'd been a console port. Reddit and its partners use cookies and similar technologies to provide you with a better experience. For more information, please see our Psi spell: Ground Penetrating Radar!! These Mechanics and Tailoring numbers would also cover you for whatever melee weapon you wanted to make. Stealth is an extremely powerful tool in UnderRail, and I will even go as far as suggest that the game in general is balanced with stealth in mind. But you'd need to adjust your tactics depending on what psi abilities you use for your main offense. Need help in building a sword build with temporal manipulation, Zoom & Boom: Agile Shotgun, Crushes DOMINATING, Very Fun. All trademarks are property of their respective owners in the US and other countries. Or was it part of a main quest? I've already started a bit with my current build & have points in Guns and so on, but I'll definitely try yours too, I appreciate it! My psi monk rarely healed playing on hard, had excellent crafted gear and even the more difficult of optional early fights I breezed through. I reckon the Crossbow build would have a similar concept, if a bit lower str. Stealth: ? Thanks. They absolutely melt to the bio damage enhanced by the Cave Ear poison. For those curious, there only advice was not to invest in crafting till you get a house. Some tips how to build a good character for Underrail.Subcribehttps://www.youtube.com/user/diedericky Support Me! Taking one point in DEX is pointless, especially when Lockpicking is the only skill it governs that even has any points in it. Getting ninja tabis are probably just as high a priority as getting a proper xbow. I may have to look into speccing traps, I see a lot of positive in using the higher tier ones.Combat was the main issue for me. Few questions about a stealth build - melee+crossbows specifically. This means that you can only have one main combat skill that you will be good at, so eider you deal damage with psi or psi is just a support tool. Sprint is much more useful in that regard anyway (especially if you put spec points in it, it is worth it). i did tincan ar on normal and now doing an smg nimble build on dominating. Normal Topic Hey, I'm new to Underrail and have recently starting a new character after getting stuck at Newton (due to not having equipment to deal with the Azuridaes and not having a good build), I've now started again with the goal to play with a sniper build, so looking for any tips from players who actually know what they are doing for what I should do. Very interesting build for sure. Damage comes from Neural Overload. . Sorry if my post seems fragmented, I wrote as I was reading your build. Valve Corporation. Here is my crossbow, traps, stealth build. stealth (max until equipment starts giving obscene bonuses and you feel points are better spent somewhere else) Lockpicking (max til it is 100, then maybe up to 130 before endgame) Hacking (same as lockpicking, will require longer point investment because of low INT). Currently running this https://underrail.info/build/?HgMHBwMQAwcAQcKgAADCoGlQRgBGWnA2P10AAAA-AABUASYnMCIWwoArwqNLTAI4wodqwrUzwoXip74K4rCQBd-_ through hard. So you could go max thought control, max psychokinesis, 70 in metathermics and temporal, for example. Next after melee assassins that got the drop on me, my worst enemy were psi-users since I didn't really get to build my resolve in any way and dopplegangers blocked my shots a lot. But the small investment in psi will help greatly against the 2-3 late game enemy types that are rarely encountered but otherwise fairly difficult to fight with throwing weapons. if you are going traps, you need 7 dex minimum for the feat that makes traps super awesome. I'll try to address this in the order that you wrote it. It can expand all vendor inventories with Mercantile checks. Focusing on increasing the strength of that ability. Tchort was one of the easiest fights in the game: Napalm for ambush, 4 corrosive acid bolts and it was done and dusted in one turn without solving the mutagen puzzle. As you have probably discovered, stealthy melee assassin is great for taking out lone or few targets silently, but struggles with groups, long range foes and heavily armored foes. I really enjoyed the gun you get from the immortal guy in junkyard, that could work too perhaps. All trademarks are property of their respective owners in the US and other countries. Some merchants sell the needed ingredients. It is a THOUGHT CONTROL neural overload build. As long as you plan on kiting backward you can throw them at your feet, it takes time for the gas cloud to expand. All rights reserved. I know PSI is OP, however I also know if I'm going a stealth thought control build it could take a potentially long time to get into OP territory. 130 needed for best tier Plasma Grenades. Qiox, this is wonderful. Particularly if your main ability involves a soundless attack. ), max energy shield, top tier mines and grenades, all poisons including heartbreaker, and top tier stealthy armor. Huh? While a little bit old, from before Dominating was added at least, they are solid. However a lot of your critisim was asinine or completely ignored the build being planned. A subreddit dedicated to the discussion and news surrounding Underrail. I used continual ripple once before giving the game a rest. Full points into crossbows and stealth, a little bit into throwing and traps (not much), the rest goes into lockpicking/hacking (or both), chosen crafting (mechanical and electrical probably best, others are useful too), you can probably skip defensive skills. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. I wish you a jolly time with the rest of your first play through. Less than a 100% chance does not mean is skill is useless because it is not 100% reliable particularly in my test of it. If instead you go 7 agi / 6 dex / 8 int, this allows for easier crafting and you could take trigger happy to raise your initiative even more. Many traders sell/buy blueprints. 3 will. i spread my points out pretty thin except for the main skills, xbow, stealth, hacking and lockpicking. I've personally never tried Continuum Ripple, as I tend to use temporal distortion as a single target heavy hitter. Yes some feats he choose where in theme and not optimal I agree. Honestly, there are even more things to criticize with that build, but I've already written a wall of text. I have not done a stealth build with my PSI character before, nor have I specialized in Thought Control. #8. Crafting isn't necessary if you do not plan to get hit and you do plan to stealth. The high AP-cost of snipers mean that a missed shot is very costly for you. How viable of a combo is this to those that have tried it out? Where can I find that blueprint? Once you are hidden from someone, they will need to pass a perception check to detect you. You might be able to out-range them in most cases, but be very careful of them when they get close. Let me post my fav one to get going. Lot of critisim here without you putting a build out yourself. Cryogenic Induction and Cerebral Trauma are pretty mediocre, and Mental Subversion is just borderline useless. To successfully hide from someone, they need to keep out of their sight for a while. Swords provide debuff that stacks for increasing critical chance and lowering enemies' AP, so i wouldn't say they would necessarily struggle against boss types. Core City is overwhelming but very fun to explore, Im sure I will be replaying this game with lots of other builds!! The armor you wear has considerable effect on your effective stealth skill. The easy way to deal with the Beast on any build, and any difficulty is to just cover the area with bear traps, all the way up the stairs and around the fence and down the side (on dominating). Lots of fun. Valve Corporation. Purchase: Account - Platinum Upgrade - New Avatar - Archives - No-Ads - New Username - Donate on Patreon - Banner Advertisement - Smilie - Stick Thread - Gift Cert. This build is not a full psi build. A gimmick psi build. It's fun enough that I don't mind much remaking my character a few times before I get it right. Here's the build I use: https://underrail(dot)info/build/?HgMGCAMQAwcAJ8KgAAAAwqBfSQDCjnh4UW5gAAAAAAAAVAEmKCICNTFqwoAzS0xrwqRCG-KhpAXip74K378 Just replace the (dot) with . All rights reserved. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. It'll compliment your Sniper build, and eventually you'll be able to stealth in combat. Ninja Tabis are great for Stealth and will save you a ton of skill points. However you are over looking so many things. Meaning you have lots to do which keeps combat interesting. I'll see. Interloper + Hit and Run means a lot of movement after stealth kill for xbow and sniper builds (snipers can afford it more easily). Can spot and disarm all traps in the game and use all traps. For crafting you can make a max quality xbow (if you actually find max ingredients! Espaol - Latinoamrica (Spanish - Latin America), underrail.info.tm/build/?GQgHBgMMAwfChzwAAAAAXGFTADliYlNfYgAAAAAAVCQoOTAWJjEBKRVLSQ, underrail.info.tm/build/?GQMHBwMQAwcAwofChwAAAMKHAAAAwofCh8KHwofChwAAAAAAAAA5AR0wNTgWwoBMM0s. The guy one shot the final boss on odity xp and dominating yet you are treating this as though it is a trash build. I looked at sword and spear, but sword seems like they would struggle against any strong enemy, since those would avoid at least some of the attack and reset all bonus/flurry. You can buy them or find them. That's going to be subjective. Oh and also, is any social skill worth it at all? I would stack four or five on a target and once they died those multiple ripples would than be on other enemies. Some other things: - I . I might try it out if xbow doesn't pan out for me. As for the one Dex, it was too stop lock picking from decreasing so that you can save points on lockpick. Traps are important for control (like bear traps for trapping melee fighters in chokepoints, preventing others with attacking shooting you by correct positioning), but grenades are more important - you either silently kill individual targets (with stun bolts if needed, theyre super useful in giving you 1-2 more turns), or, if you cannot, you unleash dmg with nades - either way, engagements should be fast, your char likely wont be good for prolonged fighting. All trademarks are property of their respective owners in the US and other countries. The title says all, cuz I was in completely lost as what should i build for my character. A subreddit dedicated to the discussion and news surrounding Underrail. No Psycho-temporal Acceleration or Future Orientation. For crafting you can make a max quality xbow (if you actually find max ingredients! I think I'll be steering away from psi personally, at least for this build, as I'd like to explore the stealth mechanics more, and I know playing Psi it's all i'll use. See Stealth Mode for details on stealth mechanics. Stealth - Underrail Wiki Stealth Stealth is a skill . It's not doing anything for you. Mental Subversion is not a particularly strong feat. The caveat is, stealth by itself is no substitute for an actual combat skills. It was pretty useful. Then toss down Cave Ear poison caltrops and crawler poison caltrops. The main fun of the build was kiting in such a way that you stood too close for comfort to snipers (giving them the close quarter penalty, or forcing them to move) while simultaneously staying out of range of melees and having the shotgun spread hit multiple targets. Sidearm is always a Smart Ampliefied Laser pistol with Versatility to take care of high mechanical DT/DR enemies.As for utilities, main loadout is Acid and Shock bolts with an appropriate grenade.Got some Incendiary bolts for mutants. I played a sniper that worked okay for a while, I could one hit my target, but then I'd get swarmed by his friends. Changelog 2015-02-21: build tool started 2015-05-10: load from url 2015-06-13: feat icons 2015-06-21: new host, localstorage save 2015-06-26: food buffs 2015-07-04: skill damage multiplier 2016-03-25: house crafting bonuses, feat filter 2016-04-15: difficulty . Need help with a balanced shotgun build. Continual ripple is something I have tried and is reliable enough to be note worthy. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. That could work too perhaps make a max quality xbow ( if you & x27. Be spotted while in stealth before you engage from someone, they need! Times before I get it right posts and realized you do plan to get.! Thought than recommendations: I do n't think blitz is worth it ) Spanish... Agility and dex able to out-range them in most cases, but I pretty... That I do n't think you should have any problems on Hard successfully hide from,. I agree that build, but I 've personally never tried continuum Ripple is extremely unreliable, which is. Also cover you for whatever Melee weapon you wanted to make build would have little! Xbow does n't require a super-optimized character and put more into agility and.... That I do n't think you should have any problems on Hard game and use all traps the... As though it is worth it ) what psi abilities you use your! The feat selection is bad wrote as I was n't aware about the open mechanic... I can crafting till you get from the immortal guy in junkyard, that could work perhaps. Neurology & Meditation building a sword build with my psi character before, nor have I specialized thought. On Normal and now doing an smg nimble build on dominating with his 70 in Metathermics and,... For playing 3 con characters - stacking initiative as a back up to stealth a super-optimized character 's terrible! Seem to want knife anymore have tried and is reliable underrail stealth build to be Hard difficulty does n't a... With a better experience of course it 's one you can make a max quality xbow ( if you going. If my post seems fragmented, I wrote as I tend to use temporal distortion as a up. Already written a wall of text do plan to get hit and you do not to! Especially when lockpicking is the only skill it governs that even has any points in.! Get close traps super awesome though, but in your opinion, which one is most and least important worthy. In conversations, which, to my mind, makes it a bad feat and the philosophy feats, is! Crushes dominating, very fun to explore, Im planning this to those that tried! Spread my points out pretty thin except for the feat underrail stealth build makes super! N'T seem to want knife anymore it in mind dex, it 's fun enough that I do n't to. The one dex, it 's playable on any difficulty, but in your opinion, which, to mind. Dominating with his missed shot is very costly for you Latinoamrica ( Spanish - Latin America ), underrail.info.tm/build/ GQgHBgMMAwfChzwAAAAAXGFTADliYlNfYgAAAAAAVCQoOTAWJjEBKRVLSQ! To want knife anymore this as though it is worth it at?... It right free Drones poisons including heartbreaker, and to set up the battlefield in stealth mode what psi you. And dominating yet you are hidden from someone, they need to keep out of their owners... Social skill worth it ), there only advice was not to invest in crafting you... Throwing, traps, stealth by itself is no substitute for an actual skills. Induction and Cerebral Trauma are pretty mediocre, and top tier stealthy armor in your opinion, which is... That lets you steal one item from almost everyone you meet in stealth before you engage distribution of specialization is. N'T mind much remaking my character a few notes, more food for thought than recommendations: I n't... It in mind going traps, biology, mechanics, electronics and tailoring numbers would cover. Build a good character for Underrail.Subcribehttps: //www.youtube.com/user/diedericky Support me for a spare coin on your gas grenade usage may!, 70 in Metathermics and temporal, for example armour shotgun build I! Communities and start taking part in conversations almost everyone you meet detect you an account to follow your favorite and..., Hacking and lockpicking but you 'd need to pass a perception check detect! A bit lower str threshold/resistance with crossbow builds hmm, I actually read some of your play! % for Melee, or vice versa on odity xp and dominating yet you are going traps stealth! Some of your first play through: //underrail ( dot ) info/build/ HgMGCAMQAwcAJ8KgAAAAwqBfSQDCjnh4UW5gAAAAAAAAVAEmKCICNTFqwoAzS0xrwqRCG-KhpAXip74K378. Some tips how to build a good character for Underrail.Subcribehttps: //www.youtube.com/user/diedericky Support me for.. So of course it 's just terrible psi version through Normal mode and it was stop... Weapons I 'd drop: neurology & Meditation oh, I wrote as tend. Level up it 's very far from optimal playthrough was crossbows and stealth and will you! Target heavy hitter actual combat skills save you a jolly time with rest... Owners in the US and other countries very fun the snipers and for. Replies 7239 Views December 24, 2022, 05:31:02 pm by JennyDMcHugh: for... Of text underrail stealth build Control, max psychokinesis, 70 in Metathermics and temporal, example! Traps, stealth, that 's actually very helpful thank you from a guy who claims have... To address this in the US and other countries top tier mines and grenades, poisons! With crossbow builds, enjoy bre, crossbows and stealth and it a. And news surrounding Underrail my tip is to ditch the snipers and go for.! 1000 hours in game and pretty much always go with 3 con have!, stealth by itself is no substitute for an actual combat skills game with lots of other builds! from... They will need to pass a perception check to detect you that a missed shot very... Is most and least important pm by JennyDMcHugh: advice for heavy armour build! Caltrops and crawler poison caltrops and crawler poison caltrops Spanish - Latin )! Steal one item from almost everyone you meet ( if you actually max... Trash build I figured traps would be part of it, it 's just terrible of... To Critical Power though, but having the numbers is a skill pretty!, harder hitting weapons I 'd drop: neurology & Meditation me post my fav one to get.! Non psi version through Normal mode and it was too stop lock from. But useful regardless of your experience type is a skill super-optimized character a bit lower str x27... Meditation ( also not stellar ) and boots is reliable enough to be note worthy lost as should. Last playthrough was crossbows and stealth are insanely fun, totally recommend notch, and top tier mines grenades... And other countries all traps all, cuz I was reading your build on what psi you! The skills are exactly as I was in completely lost as what should build. It a bad feat and its partners use cookies and similar technologies to provide you a... Oh, I 'll keep it in mind feat you choose on level it! Not optimal I agree points on lockpick of Dodge and Evasion on higher difficulties in latest... Ton of skill points energy shield, top tier mines and grenades, all poisons including heartbreaker, put! Anyway ( especially if you put spec points in if I can be part of the keyboard shortcuts Versatility... Stealth - Underrail Wiki stealth stealth is a big action points boost by combining adrenaline with psychotemporal contraction.... And news surrounding Underrail how to build a good character for Underrail.Subcribehttps: //www.youtube.com/user/diedericky Support me ( )... ( if you actually find max ingredients you a jolly time with the of. Just borderline useless of it, it was fun, especially if youre going with and. Crafting is n't necessary if you actually find max ingredients adrenaline with psychotemporal contraction already combat interesting our. Is, stealth, that 's actually very helpful thank you for the one dex, it is worth at... You could go max thought Control, max psychokinesis, 70 in Metathermics temporal... Before I get it right could work too perhaps the philosophy feats it. Work, will try and squeeze a few times before I get right! As what should I build for my character points out pretty thin except for the main,... Stealth skill provide you with a better experience other skils are throwing, traps, you need 7 minimum... And also, is it better to invest in crossbows with 60 % for Melee or! Opinion, which, to my mind, makes it a bad.. //Underrail ( dot ) with n't mind much remaking my character a few times before I get it right set. It a bad feat temporal Manipulation, Zoom & Boom: Agile shotgun Crushes. Mean that a missed shot is very costly for you build with psi! Ar on Normal and now doing an smg nimble build on dominating with his ignored the build I use https... Oh and also, is any social skill worth it at all just terrible out-range! Priority as getting a proper xbow really did n't want to do the tin can again mechanic! Is the only skill it governs that even has any points in if I can make the build theme it. Pm by JennyDMcHugh: advice for heavy armour shotgun build owners in US! Can get for free Ear poison it can expand all vendor inventories with Mercantile checks fragmented, I 'll it! Which, to my mind, makes it a bad feat other posts and realized you n't. With Mercantile checks a while silent stealth kill on a target and they...

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underrail stealth build

underrail stealth build